Quake 3 Urban Terror
I’m an addict of sorts, though I can completely control my addiction, so I’m not sure that I qualify as an addict in the strictest sense. I love playing Quake III. I love playing the Urban Terror mod for Q3 even more. If I could, I would play the game during all my free time but I suspect I would grow bored.
When time permits, the Zymeta dev team plays Urban Terror during lunch breaks. It’s a great way to take a break from programming (or encoding in Dean’s case), clear your head and have a few laughs. I suspect most companies would frown on game playing but for me, I am a solid believer that with the right people networked game playing is as good a team building experience as anything else. And Zymeta definitely has good people; the best people, in fact. I would pit our guys against any other development team that Calgary has to offer.
Anyway, where was I? Oh yes, Urban Terror. As it stands now, we play Urban Terror internally only. It’s faster and way more fun, even though it’s just the four (or occasionally six) of us. Why? Because all around the world there are noobs, UT players who think that they are cool because they can sit in some remote location and just take you out with a sniper rifle. I admit it’s fun to do that once in a while, but all the time? As if. Some of them are newbies and don’t know any better and some of them are, well, just noobs. At Zymeta, we tend to play with close quarters weapons: the shotgun, the two pistols, HE grenades and knives. Nothing is as satisfying in Urban Terror as slicing someone, more so if they are a sniper noob. So on the occasional day when we play on an external server, we go out of our way to work together and slice, slice up all the noobs. I swear on those days I laugh harder than I ever do anywhere else, no matter what the funny situation is.
Sat, 14 May 2005 00:50 Posted in General